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How to play Egyptian Retscrew

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Decks Number: 1
Number of cards in the deck: 52 (use of jokers is possible)
Number of players: 2 - 6
Card seniority: 2, 3, 4, 5, 6, 7, 8, 9, 10, B, D, K, T.
Purpose of the game: to get rid of all your cards first.
Rules of the game. A game whose rules are very simple can be played as a family or a large company. The first dealer in the game is determined by lot or at will, in the following games, players give out cards in turn. The deck is carefully shuffled and the deck of cards is dealt equally between all players. Player cards are placed in closed piles. Players are prohibited from watching cards. The first move belongs to the player to the left of the dealer. He takes the top card from his pile and puts it open in the center of the table. Then the move goes to the next player clockwise, the player also takes the top card from the top of his pile and puts it on top of the laid out card. If his laid out card is older than the previous card, then the move goes to the next player who does the same. If the card turns out to be younger, then the player who posted this (last) card takes the whole pile of laid out cards, puts them under the bottom of his pile and the move goes to the next player clockwise. If an ace is laid out and he is older than the previous card, then the next player puts 4 cards from the top of his pile and compares the seniority of the 3rd and 4th cards. If the king is laid out and he is older than the previous card, then the next player puts 3 cards from the top of his pile and compares the seniority of the 2nd and 3rd cards. If the queen is laid out and she is older than the previous card, then the next player puts 2 cards from the top of his pile and compares the seniority of the first and second cards. If it turns out that the last card laid out is equal in value to the previous card, then the move goes to the next player clockwise. Jokers can be added to the game. Jokers can be given the following functions at the discretion of players, either the jokers beat everyone, or the player who puts out the joker can tell which player will take a bunch of laid out cards. The one who first gets rid of all his cards becomes the winner.

Archeology

As secular entertainment, the game has been known since the Pre-Dynastic period (c. 3500 BC), in later times it became associated with a trip to the other world. The game is mentioned in the ancient Egyptian Book of the Dead and in other religious texts of the New Kingdom, as well as in myths.

According to legend, the ancient Egyptian god of knowledge Thoth invented the game in order to defeat the Moon deity Honsu for a few extra days for the goddess Nut, to whom the sun god Ra cursed (she could not bear children in any of the 360 ​​days of the year). At stake were 1/72 of the "light" of each of the 360 ​​days of the lunar year, Thoth won 5 days, after which it became 365 days in the solar year and only 355 in the lunar year, and people got a new game and five extra days on the calendar.

Being initially exclusively secular entertainment, the Senet gradually gained more sacred significance and by the end of the XVIII dynasty (approximately in 1293 BC) finally turned into an “emulator” of the afterlife with square images of the main deities and events of the kingdom of the dead. Some researchers (in particular, Douglas A. White) believe that tarot cards come from the Senet [ source not specified 64 days ]. In any case, the 22 trump cards of the Egyptian tarot deck can really go back to this game, which symbolized the essence of Egyptian culture and was, among other things, a fortunetelling instrument [ source not specified 64 days ]. However, this remains only an assumption.

The drawings and graffiti on the walls of the tombs of the Middle Kingdom increasingly depict the Senet as the game of the deceased against an invisible enemy - his own soul. This explains why in the era of the New Kingdom there are so many drawings where a Senet player would seem to have no opponent. Most likely, the Senet itself was an amulet, and it was not even necessary to play it - the mere presence of a game set in the tomb was already enough to provide the deceased with eternal life in merger with the god Ra.

Around the time of the 17th dynasty (c. 1783–1552 BC), boards for senet began to appear in Egypt, on the back of which there are short fields for a game of 20 squares, which today is often confused with the canonical 30-cell senet. Researcher Robert Charles Bell in his book “Board Games of Various Civilizations” and Harold Murray in their work “The History of Board Games Beyond Chess,” argue that this game is called “Tiau”. However, David Parlett, in his Oxford Board Game History, believes it was called Assab. The form of the field, dice and the rules of this game are significantly different from the Senet and go back, presumably, to another ancient (this time - Sumerian) game, known as the “Royal Game of Ur.”

Archeology [edit |

Instructions for the game Egipet Ratscrew

This game is extremely easy, relatives or several friends can play it. The person who will be the first to deal cards is selected by lot or randomly, then all are dealt in turn. All cards are well mixed and distributed evenly between the participants in the game upside down so that they are not visible. The rules of the game "Egyptian Ratskrew" say that the players also should not know what happened to them.

The first to go is the one who sits to the left of the person who is distributing the card. He needs to take the card from above, turn it over and place it in the middle of the table. The next move is made by the participant, who is also on the left side. He lays his top card on the previously laid.

According to the rules of the game “Egyptian Ratskrue” in the event that his card is older than the previous one, the move is provided to another participant in the game who performs the same manipulations. But if the card is younger, then the person who posted it must pick up the whole pile of cards in the center of the table and send them to the bottom of their cards, and the right to the next move rests with the next walker.

When an ace gets into the center, the next participant must put 4 cards on top of his cards, as well as align the 3rd and 4th cards in seniority. When the king is laid out, and he surpasses the previous move, you need to put 3 cards on top of your cards and align the 2nd and 3rd cards according to seniority. When a lady is at the top and becomes older than the previous cards, the player must put 2 cards on top of his pile and align the first and second cards according to seniority.

When two cards of the same size appear in the center, the move is automatically given to the next participant sitting on the left. In addition, the game has the ability to add jokers. They can give players such functions as: the ability to beat all cards, the right to name the next participant in the game, who is obliged to pick up a whole mountain of cards from the center of the table. The winner of the Egyptian Ratscrew game is the one who is the very first to be left without cards in his hands.

Live, play, and learn how to make money on it by visiting the site’s pages. "Live games":

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On glasses For bribes To desire Strip For money
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For one For 2 For 3 For 4 For companies
Solitaire Fortunetelling Magic tricks Poker Casino

You can easily find any game or page on our resource. To do this, you need to use the site map - it is very convenient and understandable.

Sensor box, Nile river made of polyethylene and Egyptian pyramids of sugar pieces

Recently, games for children with touch boxes are becoming more and more popular - tinted croup or kinetic sand is poured into a large container and a whole world is created using small toys and improvised means. It can be invented, or you can devote the game to some country, ancient or modern, for example, the one where you were on vacation or where you are going to go next time. Using the example of the game in Ancient Egypt, we will show how this is done.

It will be interesting for both kids and adults to make an excursion into the ancient world and imagine how people lived in those days. How did they manage without the familiar home comforts, vehicles and communications? Where did the food come from? What did the ancient dwellings look like, what did the furniture look like - or did people do without it then?

Historical facts, lifestyle, ancient civilizations, even biblical stories that came to life in a small world on the table, acquire another, more tangible, and therefore closer and therefore understandable to us meaning. Heroes have to make difficult decisions, cope with various problems, perform actions and even feats.

And when all these events are played out before our eyes, we better understand and remember them. The actions of the characters no longer seem boring, useless or ridiculous. Playing, we seem to penetrate into their world, learn their secrets, experience what we might not be able to survive in ordinary life.

Well, ready to go on an excursion to ancient Egypt, to get acquainted with a civilization that is not at all like ours (or maybe something very similar)? Great, then - go!

The banks of the Nile from cereals and vegetables from plasticine

What is Egypt without the great river Nile? Without it, he would not have become such a powerful state. The river provided the water needed in a hot, arid climate for people and animals, as well as agriculture. People traveled along the river and transported a variety of goods - there were no cars, no trains, no planes in ancient times. And for starters, we will make the Nile - from blue polyethylene.

Cover the table with oilcloth, then pour on it kinetic sand and gently distribute. From it it will be easy to make the banks of the river and recreate fertile soil. And the rest, as always, comes from what is at hand. Will go cereals, pebbles and much more. Dig a river bed in the sand and lay polyethylene - water will turn out almost like real.

Now you can village to do - to build simple houses from improvised materials, for example, from matches. And then populate them toy people. Peasants raise cattle, prepare food, and engage in agriculture.

In ancient Egypt, cereals (wheat, spelled) and legumes (lentils, beans) were grown for food, as well as flax - for the manufacture of fabrics. And yet, of course, a variety of vegetables and fruits: garlic, onions, lettuce, cucumbers, melons, grapes, dates and figs.

Vegetables and fruits can be molded with a child from clay or plasticine, salt dough, hardening in the air masses for modeling either buy ready-made. Fruits can be folded into a box with compartments (each for its own species) or mixed. Then it will be possible to arrange another exciting game: items sorting tasks very like children of different ages.

To complicate the task a little, ask the child to “plow the field” first. But before fashion horses (or take ready-made figures) and glue for them twig plow.

It's time to plant vegetables. Of course, each species must grow separately. And it is better not to confuse them with fruits that grow on trees. At the same time, you can give the child tasks on the number and composition of the number. It is always useful and interesting.

When the fruits ripen, it's time to board the boats and swim to harvest to feed the whole population of Egypt.

Egyptian Sugar Pyramid

The most amazing monuments of the ancient Egyptian civilization are the pyramids of the pharaohs. How did people build them without construction equipment?

There are many assumptions about how the ancient Egyptians stacked huge pyramids. It is believed, for example, that stones were mined in quarries using copper tools and a hundred people dragged them to the construction site, some of the blocks were delivered by ship. According to the written testimony of the historian Herodotus, it took ten years to build the road from the quarry to the construction site. And for the erection of the second and subsequent levels of the pyramid, the stones were raised with the help of scaffolds hammered together from wooden beams.

And we can build pyramids similar to the Egyptian ones, from sugar pieces. This is a very painstaking but interesting activity similar to assembling a constructor, puzzle or three-dimensional puzzle.

First you need assemble the first tier - in the shape of a square. Take pieces of sugar and with tweezers fold a square (or almost square) frame out of them. Now fill the space inside it with other pieces: they should cover the limited surface completely.

That our design did not fall apart, it is necessary fix each level. Abundantly fill the first tier glue and build the second. It should be less than the first. First the frame, then the filling. If some pieces do not fit, you can break them with tweezers or carefully cut with a knife.

Tier by tier you reduce the perimeter of the square until one dice is at the top. You can use not only sugar, but also other materials. The process itself is important - to feel like a builder of pyramids!

Author Lisa Arie author of a blog and books about games and solidarity with children, mother of three

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